PvE Physical Damage
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
| Rate | Multiplier |
|---|---|
| EXP/SP | 7x Dynamic Rates |
| Adena | 3x |
| Drop | 2x |
| Spoil | 2x |
| Raid Boss EXP/SP | 3x |
| Raid Boss drop | 1x |
| Seal Stones | 3x |
| Quest | 1x |
| Stage | EXP by level | Unlocks / Restrictions |
|---|---|---|
| Stage I |
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| Stage | EXP by level | Unlocks / Restrictions |
|---|---|---|
| Stage II |
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| Stage | EXP by level | Unlocks / Restrictions |
|---|---|---|
| Stage III |
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| Stage | EXP by level | Unlocks / Restrictions |
|---|---|---|
| Stage IV |
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| Stage | EXP by level | Unlocks / Restrictions |
|---|---|---|
| Stage V |
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Dynamic rates: EXP and SP.
Adena and drop rates: do not change with level.
Stage changes: announced on Discord.
Your support helps you while you progress on your main character.

Talk directly in-game and make every session more relaxed and fun, without opening another app.
Each player chooses whether to use voice, both to speak and to listen.

Your character keeps progressing even after you leave the game.

An exclusive journey for the Blade Dancer to learn Songs and the Sword Singer to learn Dances.
No longer playing that character? Someone else might want it. Sell safely, or buy a character of the class you want and take on new challenges.
| Skill | Bonus by level |
|---|---|
| EXP/SP | +2/4/6% |
| PvE damage | +3/4/5% |
| PvE defense | 2/3/4% |
| Physical PvP defense | 2/3/4% |
| Magical PvP defense | 2/3/4% |
| Atk. Spd | +1/2/3% |
| Casting Spd | +1/2/3% |
| MP consumption | −1/2/3% |
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Can now deal critical damage.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
No longer immobilizes: reduces movement speed by 80%.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Passive 20% bonus to physical attacks and skills against players, from the 2nd class.
Radius increased from 200 to 400, with a minimum reuse of 5 s.
Radius increased from 200 to 300.
No longer immobilizes: reduces movement speed by 80%.
No longer immobilizes: reduces movement speed by 80%.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Passive 20% bonus to physical attacks and skills against players, from the 2nd class.
Now a physical skill, with casting time scaling with Atk. Spd.
Pets gain +30% PvE damage. Duration adjusted to 60 minutes. They inherit the owner's buffs and do not consume XP.
Radius increased from 200 to 400, with a minimum reuse of 5 s.
Added to the class from level 58, with a 300 radius.
No longer immobilizes: reduces movement speed by 80%.
No longer immobilizes: reduces movement speed by 80%.
Minimum reuse of 20 s, and removed buffs return after 60 s (except in the Olympiad).
Maximum chance lowered from 90 to 70, and critical damage from 4x to 3x.
Maximum chance lowered from 90 to 70, and critical damage from 4x to 3x.
Added to the Warlock from level 56: buff the party without needing the Feline Queen pet, costing Spirit Ore. Do not work in the Olympiad.
Pets gain +30% PvE damage. Duration adjusted to 60 minutes. They inherit the owner's buffs and do not consume XP.
No longer immobilizes: reduces movement speed by 80%.
Now hits any target, and range increased from 400 to 600.
The heal over time no longer takes a buff slot.
Added to the class from level 56. Does not work in the Olympiad.
Added to the class: hits any target, with a range of 600.
New skill from level 40. While active, single-target buffs hit the whole party, with 6x MP and Spirit Ore cost.
Grants +20% Max HP, HP regeneration, P. Def., M. Def. and Atk. Spd., +10% P. Atk., +4 Accuracy, +20 critical rate, +20% critical damage and +20 debuff resistance, with −20% speed. Costs 5 Spirit Ore. In the Olympiad it loses the critical, critical damage and M. Def. bonuses, resistance drops to +10 and speed to −10%.
New skill from level 60: teleports behind the target, with a range of 500.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Now a physical skill, with casting time scaling with Atk. Spd.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Bow attacks no longer lose range.
Now a physical skill, with casting time scaling with Atk. Spd.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Passive 20% bonus to physical attacks and skills against players, from the 2nd class.
Added to the class and can now deal critical damage.
Now a physical skill, with casting time scaling with Atk. Spd.
Radius increased from 200 to 400, with a minimum reuse of 5 s.
Added to the class from level 58, with a 300 radius.
No longer immobilizes: reduces movement speed by 80%.
No longer immobilizes: reduces movement speed by 80%.
New skill (levels 40–74) that deals damage and stuns the target, with a minimum reuse of 8 s. Requires a sword or blunt.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Fear now affects players, radius increased from 200 to 300 and reuse increased.
Radius increased from 200 to 300.
Can learn up to 4 Bladedancer dances through the Echo of the Lost Melody quest, from level 70. They do not work in the Olympiad.
Now a physical skill, with casting time scaling with Atk. Spd.
Minimum reuse of 20 s, and removed buffs return after 60 s (except in the Olympiad).
Maximum chance lowered from 90 to 70, and critical damage from 4x to 3x.
Added to the Elemental Summoner from level 56: buff the party without needing the Unicorn Seraphim pet, costing Spirit Ore. Do not work in the Olympiad.
Pets gain +30% PvE damage. Duration adjusted to 60 minutes. They inherit the owner's buffs and do not consume XP.
No longer immobilizes: reduces movement speed by 80%.
Now hits any target, and range increased from 400 to 600.
New skill from level 40. While active, single-target buffs hit the whole party, with 6x MP and Spirit Ore cost.
The heal over time no longer takes a buff slot.
Grants +10% Max HP, +20% M. Atk., M. Def., Casting Spd. and MP regeneration, 2x magic critical chance and +10 debuff resistance, with −20% speed. Costs 5 Spirit Ore. In the Olympiad it loses the Max HP bonus.
New skill from level 60: teleports behind the target, with a range of 500.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Now a physical skill, with casting time scaling with Atk. Spd.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Now a physical skill, with casting time scaling with Atk. Spd.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Passive 20% bonus to physical attacks and skills against players, from the 2nd class.
Added to the class and can now deal critical damage.
Now a physical skill, with casting time scaling with Atk. Spd.
Radius increased from 200 to 400, with a minimum reuse of 5 s.
Added to the class from level 58, with a 300 radius.
No longer immobilizes: reduces movement speed by 80%.
No longer immobilizes: reduces movement speed by 80%.
New skill (levels 40–74) that deals damage and stuns the target, with a minimum reuse of 8 s. Requires dual swords.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Poison deals +50% damage, and radius increased from 150 to 300.
Radius increased from 200 to 300.
Can learn up to 6 Swordsinger songs through the Echo of the Lost Melody quest, from level 70. They do not work in the Olympiad.
Now a physical skill, with casting time scaling with Atk. Spd.
Maximum chance lowered from 90 to 70, and critical damage from 4x to 3x.
Added to the class from level 44.
Pets gain +30% PvE damage. Duration adjusted to 60 minutes. They inherit the owner's buffs and do not consume XP.
No longer immobilizes: reduces movement speed by 80%.
Added to the class from level 56.
Added to the class: hits any target, with a range of 600.
New skill from level 40. While active, single-target buffs hit the whole party, with 6x MP and Spirit Ore cost.
The heal over time no longer takes a buff slot.
Grants +20% Max HP, Max MP, P. Def., M. Def., Atk. Spd., Casting Spd. and shield block, +20 debuff and cancel resistance and MP regeneration +1 (heavy or light armor) or +2 (robe), with −3% MP cost and −10% speed. Costs 5 Spirit Ore.
With any of them active, the Pole hits up to 6 targets.
Can now deal critical damage.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
The heal over time no longer takes a buff slot.
Grants the party +20% Max HP, P. Def., M. Atk., M. Def., Atk. Spd. and Casting Spd., +10% P. Atk., +4 Accuracy, +10 critical rate, +10% critical damage and +20 debuff resistance, with −20% speed. Costs 40 Spirit Ore.
New skill from level 66 that restores the party's CP.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
The heal over time no longer takes a buff slot.
Grants the party +20% Max HP, P. Def., M. Def., Atk. Spd. and Casting Spd., +10% P. Atk. and M. Atk., +4 Accuracy, +10 critical rate, +20% critical damage and +20 debuff resistance, with −20% speed. Costs 40 Spirit Ore.
Grants the party +30% M. Atk. and M. Def., +20% Casting Spd., +15% Max MP, MP regeneration +1.5 (heavy or light armor) or +4 (robe), +10 resistance to the 4 elements, +25 debuff resistance and +40 cancel resistance, with −10% speed. Costs 40 Spirit Ore.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
Added to the class from level 40: collects spoil from up to 10 corpses at once.
Passive 30% bonus to physical attacks and skills against monsters and Raid Bosses (15% with a Pole), from the 2nd class. No effect on Epic Bosses.
| Enchant | Normal scroll | Blessed |
|---|---|---|
| +1–+3 | 100% | 100% |
| +4–+6 | 50% | 60% |
| +7–+9 | 40% | 50% |
| +10 and above | 35% | 45% |